new grasshopper website

Posted by on May 24, 2009 in geometry, scripts | No Comments

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::shusuke inoue’s chandelier for the AA gallery

last week mcneel and associates launched their new grasshopper specific website. the site not only features the typical tutorials and info pages, but it also has a very robust social networking element. the site has a forum, user webpages and blogs, and user generated photo and video galleries.

the emphasis on user generated content is an interesting move- and it seems to be working. in a little over 7 days, there have been almost 100 topics generated on the forum boards, over 320 images and over 35 videos posted in the gallery… all for a software that hasn’t been officially released…

::grasshopper3d.com

qhull for grasshopper

Posted by on May 13, 2009 in architecture, geometry | No Comments

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dimitrie stefanescu posted step by step instructions on using the qhull grasshopper definition on his blog. it’s pretty thorough, so I thought it was helpful to see how you can load a sub-definition into your script.

it’s also interesting that qhull has created a grasshopper script. the two forces that brought us 4 years of voronoi architecture (david rutten, the creator of grasshopper and qhull) are intersecting paths again with similar geometry but in a new interface with implicit history.

from ::un didi

paper brick house @ the venice biennale

Posted by on Oct 20, 2008 in architecture, design, geometry | No Comments

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themed as “ordinary architecture”, li xinggang’s extrodinary construction at the venice biennale is entirely constructed out of paper. read more about the design and it’s sociopolitically loaded concept on designboom.com

radiohead video shot on LIDAR + Geometric Informatics

Posted by on Jul 15, 2008 in geometry | No Comments

radiohead just released a beautiful video for their track “house of cards”, that is 100% live action and shot 100% without cameras. the filmmakers teamed up with researchers from UCLA to create the entire video from digital scanning technology. some of the most compelling parts of the film come from creatively disrupting the data between the subject and the receptors, creating vaporizing, melting, and pixelating effects.

watch the video here.

and the making of here.

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the very many.

Posted by on Aug 15, 2007 in architecture, design, geometry, links | No Comments

I stumbled upon the site of marc fornes– truly remarkable stuff.  his skin studies with adaptive components are especially interesting.